I made this project for school in May 2020 but never got around to posting it. I am really happy with the scripts I made for this environment, the project would have never gotten finished without them haha.
I coded a script with Python in Maya to generate slum-like houses that you can feed models into, I wanted it to be clean and easy to use, while packing a lot of functionality. I also took this chance to explore editor scripts in UE4, they are so fun to use and really opens up a wide range of possibilities for proceduralism in-engine.
The concept is by Joakim Ericsson: https://www.artstation.com/artwork/eoq6X