An Archviz scene I made in Unreal Engine 4, all lighting is baked. Some assets were made by me but most of them were found online via Cgtrader and Turbosquid. Most materials were found on Quixel, I made the concrete and marble material with Substance Designer.
Scene inspired by Denis Krasikov: https://www.behance.net/gallery/36347689/Industrial-Loft-(april-2016)